How to play

How a case is solved, start to finish

Seven stages. None of them are timed — you can pause a case and pick it up later; the session state is kept on the server.

01

Choosing a case

Every case has a category and a difficulty. The harder it gets, the more evidence, the more contradictions, and the subtler the false leads.

Assassination Cold case Domestic Organised crime Serial killer
02

The file opens

The game opens on the crime-scene report and an intro narration — visuals and voice-over together. Two work surfaces remain in front of you: the board and the digital tablet.

Crime-scene report Intro narration Voice-over
03

Board: physical evidence

Autopsy report, fingerprint card, witness statement, police record, scene photographs. Documents are printed in the format of the country the case is set in.

Autopsy report Print card Witness statement Police record
04

Tablet: digital evidence

Call logs, chat threads, bank statements, CCTV, emails, GPS history, flight records, hotel key logs, car rentals.

Call logs Bank statement CCTV GPS history
05

Evidence unlocks

Some evidence is open from the start. Some arrives after time passes, some once you have collected other pieces, some only after you solve the minigame inside it. The investigation gains its own rhythm.

Timed Conditional Minigame-gated
06

Interrogation

You question witnesses and suspects, and catch the contradictions between statements using evidence. Every story carries deliberate red herrings and one key thread — build the right chain and it leads to the killer.

Contradiction Red herring Key thread Leads
07

The accusation

You close the file by naming the killer, the weapon or method, and the motive. Get it right and the case is solved with a walkthrough of the solution; a wrong accusation has consequences.

Killer Weapon / method Motive Walkthrough

Eleven minigames

Each comes with its own interface. Rewards — unlocked leads, XP, evidence-slot updates — are verified server-side.

01

Audio spectrogram

Clean the voice on a recording with filter, gain and phase controls until it reads.

02

Ballistics match

Match the striations on a bullet to a weapon.

03

CCTV enhancement

Sharpen a blurred camera frame and read the detail.

04

Chemical analysis

Substance analysis — poisons, drugs and residues.

05

PIN cracking

Derive a phone or device code from the leads you hold.

06

Cipher breaking

Break an encrypted message.

07

DNA matching

Compare samples against candidates and eliminate.

08

Fingerprint scan

Match latent prints to suspects.

09

Polygraph

Catch the lie in the physiological response during questioning.

10

Safe cracking

Work the combination out of the clues and open the safe.

11

Hacker terminal

Follow a digital trail through a command-line simulation.

Progress, economy and notifications

XP and levels

Every analysis solved, contradiction caught and file closed raises your level.

DP — Detective Points

The in-game currency. Buy leads and more from the store; rewards and economy are fully server-controlled.

Investigation notifications

Push notifications carry the story forward — events like "the analysis results are in" keep moving while you are away.