Choosing a case
Every case has a category and a difficulty. The harder it gets, the more evidence, the more contradictions, and the subtler the false leads.
Seven stages. None of them are timed — you can pause a case and pick it up later; the session state is kept on the server.
Every case has a category and a difficulty. The harder it gets, the more evidence, the more contradictions, and the subtler the false leads.
The game opens on the crime-scene report and an intro narration — visuals and voice-over together. Two work surfaces remain in front of you: the board and the digital tablet.
Autopsy report, fingerprint card, witness statement, police record, scene photographs. Documents are printed in the format of the country the case is set in.
Call logs, chat threads, bank statements, CCTV, emails, GPS history, flight records, hotel key logs, car rentals.
Some evidence is open from the start. Some arrives after time passes, some once you have collected other pieces, some only after you solve the minigame inside it. The investigation gains its own rhythm.
You question witnesses and suspects, and catch the contradictions between statements using evidence. Every story carries deliberate red herrings and one key thread — build the right chain and it leads to the killer.
You close the file by naming the killer, the weapon or method, and the motive. Get it right and the case is solved with a walkthrough of the solution; a wrong accusation has consequences.
Each comes with its own interface. Rewards — unlocked leads, XP, evidence-slot updates — are verified server-side.
Clean the voice on a recording with filter, gain and phase controls until it reads.
Match the striations on a bullet to a weapon.
Sharpen a blurred camera frame and read the detail.
Substance analysis — poisons, drugs and residues.
Derive a phone or device code from the leads you hold.
Break an encrypted message.
Compare samples against candidates and eliminate.
Match latent prints to suspects.
Catch the lie in the physiological response during questioning.
Work the combination out of the clues and open the safe.
Follow a digital trail through a command-line simulation.
Every analysis solved, contradiction caught and file closed raises your level.
The in-game currency. Buy leads and more from the store; rewards and economy are fully server-controlled.
Push notifications carry the story forward — events like "the analysis results are in" keep moving while you are away.